With this lesson,
I'm going to unwrap the veil of mystery which seems to surround
the concept of card counting. Here you will discover that you
don't have to be a genius to keep track of all the cards in
a six-deck shoe; you just have to know a few card-counter secrets.
The first "secret"
is that we don't memorize the cards in a deck. Instead, each
card is assigned a point-value and all we are really doing is
adding those point values together and then converting that
information into a usable form. Just what those point values
are depends upon which counting system a player decides to use.
In this school, I'll be teaching the "High / Low" or "Plus /
Minus" system but if you choose to learn another one, everything
I'm going to teach still applies.
The
other big "secret" about card counting is how we do it at the
Blackjack table. I think most people who have flirted with counting
can get a good grasp of it at home but once they hit all the distractions
of a casino their ability to keep track of the cards, play their
hand properly and get a bet into the circle on time breaks down.
Remember when I told you that it was a MUST for you to know basic
strategy as well as you know your own name? Now you'll begin to
see why that's necessary; you don't need more things to think
about when you're "on the green".
Pick a System
There are a lot of different card-counting systems available
and -- like most things in life -- each has its advantages and
its disadvantages. I'll try to sort through the most popular
and help you choose one which is right for you. Probably the
most important factor in choosing a system is the type of game
you'll be playing most of the time. For example, if you play
mostly in the Reno/Tahoe area, you should learn a system which
performs well against single deck games. If you play in my old
stomping grounds, Atlantic City, you'll want to learn a system
which is powerful in multi-deck games.
Another
important factor in selecting a system is the amount of time you
spend playing Blackjack. This is going to surprise you, but a
player who intends to spend a lot of time at the tables should
learn a very simple system. I say that because, while this really
is pretty easy, it does require some concentration and the simpler
the system, the easier it is to concentrate for long periods of
time. On the other hand, if you're only going to play for 3 or
4 hours a week, a more difficult system may work well for you
since a difficult system is usually more powerful and it will
optimize the time you spend at the tables. Now, some of you "Type
A's" out there are thinking that you'll spend a lot of time at
the tables and use a very powerful (and complicated) system to
get the most $$$ out of your play. The problem here is that under
those circumstances, mistakes begin to creep in and that can cause
you to lose your edge. The KISS principle applies: "Keep It Simple,
Stupid". If you really want to get the most out of the game, do
what I did, learn two counting systems. I use one for multi-deck
games and another one for single-decks. It's not that hard and
as we go through the lessons on learning how to count, you'll
see how the exercises I'll teach you can implement such a strategy.
Card-counting
systems are rated by two primary factors: Betting Efficiency (BE)
and Playing Efficiency (PE). The anomaly of counting systems is
that if you increase the BE you are, for the most part, decreasing
the PE at the same time. This happens because of the unusual role
an Ace plays in the game. For betting purposes, the Ace is a very
powerful card; it's the primary component of a "natural" which
pays 3 to 2. But for playing a hand, the Ace is of somewhat limited
value. How many times have you doubled an 11 and got an Ace? Now
you have a total of 12...exciting, huh? Hit a 14, get an Ace and
you've got 15; nothing to shout about, is it? Sure, it's great
to double a 10 and get an Ace, but that's one of the very few
times when the Ace helps in the play of a hand.
How
a counting system treats the Ace determines a lot about the BE
and PE of that system. If you need a high Betting Efficiency --
like in a multi-deck game -- then pick a system which counts the
Ace as a "big" card; if your game of choice is single-deck, then
choose a system which treats the Ace as a "neutral" card (and
keep track of the Aces in a "side count", a trick I'll show you
later.)
Multi-deck
games are beaten primarily by a large betting spread. Simply put,
you bet small when the house has the edge and much bigger when
you have the edge. A counting system with a high BE factor tells
you when to bet big. In a single-deck game, where the house knows
a big spread will win the $$$, a high PE lets you bet less and
still win. Don't forget; casinos know that their games are vulnerable
and they are on the lookout for people who can beat them. A big
betting spread is one tipoff they use to detect counters and,
depending upon where you play, being detected as a counter may
cause your expulsion ("barring") from the casino. Let me stress
that what I'm teaching you is entirely legal but not everyone
in the casino business feels as I do. There are no laws against
card-counting and you can be the best counter in the world, but
if the casinos won't let you play your skill is wasted.
To
help you decide on a count to use, visit the series of articles
called "Counting Systems" on the Blackjack Page of GameMaster
OnLine and look at the systems which are reviewed there. As
mentioned earlier, I will be talking specifically about the "High
/ Low" count, but you can learn any count by the methods I'll
use. If you're going to be at single-deck games, the Hi-Opt 1
count is probably the best to begin with; go with the High / Low
if multi-decks are what you'll be playing. Since I will be teaching
"true count", either of those systems will work well, regardless
of where you play. Most "unbalanced" counts don't require you
to learn true count, but it's not a big deal, so stick with one
of the "balanced" counts. For those who really want to get into
it, go with Arnold Snyder's "Zen" count, but you should buy his
book, "Blackbelt in Blackjack" to supplement what I'm teaching.
In
the next lesson I'll show you how to learn a counting system
with the following "point" values:
2,
3, 4, 5, 6 = +1
7, 8, 9 = 0
10, J, Q, K, A = -1
This system
has a Betting Efficiency of .97% and a Playing Efficiency
of .51%. The best system in the world would rate about
.98% BE and .70% PE, so what you'll be learning is easy
to use for long periods of time, is good at estimating
your edge for betting purposes and is just "OK" at playing
the hand properly. (But don't worry; it gets the $$$.)
By the way, there's a third rating for counting systems
and that's Insurance Efficiency. While basic strategy
says to never take insurance, once the proportion of tens
in the remaining deck(s) reaches a certain point, it becomes
profitable to make the insurance bet. The High / Low counting
system has an Insurance Efficiency of .76, which means
that about 3/4 of the time you do take insurance (as determined
by the "true count"), it will be the correct decision.
But...we're getting ahead of ourselves here, so copy your
homework assignments and get outta here.
Good Online
Casinos Homework
Continue
working with your flashcards at least a half-hour per day.
Do
at least one "Basic Strategy Reconstruction" each day and
continue to work on your speed.
Do
at least one "Basic Strategy Decision Excercise" each day
and concentrate on getting it done in under 2 minutes.
Work
with the three "Card Exercises" and concentrate on adding
up your hand as you play proper basic strategy.
School's
out for now. See you here next time.
As always, if you have any questions, e-mail me at
aceten1@mindspring.com
and Ill get back to you ASAP.
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